Shape of Dreams Memories

Explore the complete collection of memories (skills) in Shape of Dreams. Use filters and search to find the perfect abilities for your traveler builds and discover powerful synergies.

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Memory Results

Showing 124 of 124 memories
Common
Backstep

Backstep

8.5s

Leap backward and drop 3 shock bombs at the original location, each dealing 120% damage and stunning for 1 seconds.

HardCCMobility
Common
Beam of Light

Beam of Light

10s

Channels a beam at the enemy over 1.7 seconds, dealing 507% Light damage per second and healing the nearby ally with the lowest Health percentage by 73% per second.

LightHeal
Common
Corrosive Trails

Corrosive Trails

10s

For 4 seconds, leave toxic gas in your path that poisons enemies for 3 seconds, while increasing your Movement Speed by 15%. Poisoned enemies take 100% damage per second.

Melee
Rare
Blade Storm

Blade Storm

13s

Summons a Blade Storm that lasts for 4 seconds in the target area.The Blade Storm rapidly slashes, dealing 85% or 85% damage (whichever is higher) to enemies every 0.5 seconds, and follows the nearest enemy.

Common
Dark Bolt

Dark Bolt

4.5s

Fires a dark bolt that deals 175% Dark damage to enemies and triggers attack effects. Pierces up to 2 enemies.

DarkAttack
Common
Dark Spear

Dark Spear

5s

Pierces enemies in front, dealing 210% Dark damage, triggering attack effects, and pulling them to the center.

DarkMeleeHardCCAttack
Common
Flash Freeze

Flash Freeze

6.5s

Unleashes Cold energy forward, dealing 100% Cold damage to enemies. If an enemy is already affected by Cold, the damage is increased by 100% and they are rooted for 1.5 seconds.

ColdMeleeHardCC
Common
Glacial Stomp

Glacial Stomp

8s

Stomps the ground around you, stunning enemies for 1.5 seconds and dealing 230% Cold damage. Gain a Barrier that lasts for 3 seconds and absorbs 60% damage for each enemy hit.

ColdMeleeHardCCShield
Common
Hemorrhage

Hemorrhage

4.5s

Your next attack deals 460% damage over 1.2 seconds and reduces the target's Movement Speed by 70%.

Attack
Common
Ice Shield

Ice Shield

6s

Surrounds an ally with an ice shield, granting a 130% Barrier that lasts for 3 seconds. When the Barrier is destroyed, it deals 160% Cold damage to nearby enemies and restores 60% Health to the ally for each enemy hit.

ColdShield
Common
Ice Claw

Ice Claw

7s

Swings your claw forward to deal 140% Cold damage to enemies and stun them for 0.5 seconds. You can swing once more to deal 264% Cold damage and stun for 1 seconds.

ColdMeleeHardCC
Common
Teal Blade

Teal Blade

5.5s

Dash forward briefly and swing the Teal Blade, dealing damage to enemies in front. Deals the greater of 200% or 200%, and triggers attack effects if your Attack Damage is higher.

Common
Mass Protection

Mass Protection

7s

Grants a Barrier of 250% to nearby allies that dissipates over 1.5 seconds.

Shield
Common
Pew

Pew

14s

Hold to charge a flame bullet. When fully charged, fire the bullet to deal 150%-400% Fire damage to all enemies hit, based on charge time. Firing before full charge reduces the cooldown up to 80%. Charging for 1.35 seconds maximizes the projectile's width and damage.

Fire
Common
Pressure Point

Pressure Point

5.5s

Releases energy from the palm, dealing 180% damage and pushing back all enemies hit. If a pushed enemy hits a wall, they take an additional 374% damage and are stunned for 1.5 seconds.

MeleeHardCC
Common
Purgatory

Purgatory

11s

Deals 280% damage to all enemies in the target location and restores a random ally for 45% Health per enemy hit. If the target is a boss, healing is tripled.

Heal
Common
Sneeze

Sneeze

2s

The Memory of a massive, refreshing sneeze. Releases a powerful sneeze forward. This Memory is completely useless.

Common
Sparkling Water Gun

Sparkling Water Gun

5s3 charges

Fires a sparkling water gun. When it hits an ally, it restores 50% Health and removes Fire stacks. When it hits an enemy, it deals 1 damage and stuns them for 1.5 seconds instead. Cooldown only decreases while in combat.

Common
Starfall

Starfall

8s

Calls down 4 falling stars on nearby random enemies. Each falling star deals 70% Light damage.

Light
Common
Swift Slash

Swift Slash

7s

Quickly dash forward and slash enemies, dealing 220% damage and triggering 50% attack effects. The first enemy hit reduces the cooldown by 40%.

MeleeAttackMobility
Common
Spinning Whirlwind

Spinning Whirlwind

10s

Channels for 3.5 seconds, swinging your sword to deal 170% damage per second to nearby enemies and triggers 25% attack effects. Swings faster with higher Attack Speed.

MeleeAttack
Identity
Astrid's Masterpiece - En Garde

Astrid's Masterpiece - En Garde

Passive

The first 3 attacks against individual enemies deal 40% additional damage and grant Mist a 47% Barrier that fades over 1.5 seconds. This effect can be triggered again on each enemy after 6 seconds.

ShieldAttack
MistIdentity
Identity
Astrid's Masterpiece - Priorité

Astrid's Masterpiece - Priorité

5s

Every 5 seconds, apply a Mark to a random nearby enemy. Each attack against a Marked enemy grants 25% Movement Speed for 1.5 seconds and deals 35% additional damage. Damage dealt to the Mark increases by 50% with each consecutive attack. On the 6th attack, it explodes dealing 200% damage.

Attack
MistIdentity
Identity
Beautiful Threat

Beautiful Threat

Passive

Your basic attacks become ranged. Casting any Memory or using Dodge grants 2 stacks of Golden Feather, up to a maximum of 6. While you have Golden Feather stacks, your Attack Speed is increased by 20%. When you attack an enemy with feather stacks, one stack is consumed to deal 90% damage and heal Aurena for 14%. When you heal an ally with feather stacks, one stack is consumed to additionally heal the target for 22%.

HealAttack
AurenaIdentity
Identity
Circle of Life

Circle of Life

Passive

On basic attack all of Nachia's Summons heal for 3% of their Maximum Health, and their summon duration increases by 0.3 seconds. 50% of any Attack Speed, Movement Speed, and Armor bonuses Nachia receives are also shared with her summons.

NachiaIdentity
Identity
Converging Stars

Converging Stars

Passive

Casting a Memory or using Flicker grants 10 Attack Damage for 3 seconds. During this time, your basic attacks are empowered, bouncing to up to 2 targets with 50% effectiveness.

Attack
YubarIdentity
Identity
Dismantling Claw

Dismantling Claw

Passive

Attacks restore 16% of your Health per enemy hit and deal 68% additional damage. Against bosses, additional damage and healing are increased by 100%.

HealAttack
AurenaIdentity
Identity
Double Tap

Double Tap

Passive

Increases Attack Damage by 5 and Critical Strike Chance by 20%. After using a Memory or Nimble Dodge, your next basic attack fires twice.

Attack
LacertaIdentity
Identity
Exotic Matter

Exotic Matter

Passive

Gains 1 stack of Exotic Matter when casting a Memory or using Flicker. Your next basic attack consumes all stacks to create an explosion, dealing 125% Light damage per stack to enemies. Can hold up to 4 stacks.

LightAttack
YubarIdentity
Identity
Heart of the Pack

Heart of the Pack

Passive

Whenever Nachia heals herself or an ally, grants a Barrier, or applies a buff, she also grants Bond to the target. The next basic attack from a target with Bond is empowered, creating an explosion that deals 140% Light damage to enemies.

NachiaIdentity
Identity
El's Mercy

El's Mercy

Passive

Attack Damage is increased by 12. Every 4th basic attack becomes a critical strike and deals an additional 70% Light damage. Each time you attack an enemy, Attack Speed is increased by 4% for 4 seconds, up to a maximum of 24%. When Attack Speed is at the maximum, attacking an enemy restores 1% of your missing Health.

Attack
VesperIdentity
Identity
Prismatic Vision

Prismatic Vision

Passive

Increases Attack Speed by 20%. While you can't perform basic attacks yourself, a Book automatically performs basic attacks on the nearest enemy to Bismuth, dealing 70% additional damage.

Attack
BismuthIdentity
Identity
Resolve

Resolve

Passive

Increases Maximum Health by 80. Every 4th basic attack becomes a critical strike, knocking back enemies and stunning them for 1 seconds. When Resolve hits an enemy, Vesper restores 3% of his Maximum Health.

HealAttack
VesperIdentity
Identity
Salamander Powder

Salamander Powder

Passive

Every 4th basic attack becomes a critical strike and explodes, dealing 145% Area Fire damage to enemies. The explosion damage is increased by 100% against burning enemies.

FireAttack
LacertaIdentity
Identity
One Step, One Kill

One Step, One Kill

Passive

Instead of receiving Attack Speed bonuses, your Attack Damage increases by 0.5 for every 1% Additional Attack Speed. After Dash or Teleport your next basic attack will be a critical hit.

Attack
HuskIdentity
Epic
Anti-Gravity

Anti-Gravity

14s

Reverses gravity in the target location, lifting all enemies within the range for 1.6 seconds. Then, slams them down, dealing 400% damage.

HardCC
Epic
Blink

Blink

5.5s

Teleports a short distance and deals 244% Fire damage to nearby enemies. Cooldown is reduced by 13% for each enemy hit.

FireMobility
Epic
Chain Lightning

Chain Lightning

16s

Casts a bouncing lightning that deals 400% Light damage to the first target and bounces up to 5 times, dealing 185% Light damage.

Light
Epic
Clutches of Malice

Clutches of Malice

11s

Summons blood tentacles at the target location, pulling up to 4 enemies. The tentacles attach to enemies, dealing 80% damage and an additional 200% damage to pulled enemies. When this Memory is empowered, the number of enemies pulled and the area of effect increase.

HardCC
Epic
Crimson Lance

Crimson Lance

16s

Throw a massive lance that deals 450% Dark damage to enemies it hits. Deals additional damage to Heroic Bosses equal to 15% of their Maximum Health, lodging the lance in them and destroying this Memory. Defeating a Heroic Boss while the lance is lodged in them grants you their Unique Memory or Essence.

Epic
Doomsday Meteor

Doomsday Meteor

100s

Channels for 3 seconds while standing still. If successful, a massive Fireball crashes down on the target area, scattering smaller Fireballs around it. The massive Fireball deals 1,600% Fire damage to targets and Stuns them for 3 seconds, while the smaller Fireballs deal 150% Fire damage. Affects both allies and enemies.

FireHardCC
ULTIMATE
Epic
Flame Jet

Flame Jet

11.5s

Unleashes a stream of flames for 2.5 seconds. Enemies hit by these flames take 336% Fire damage per second.

Fire
Epic
Final Explosion

Final Explosion

3s

Gain 25% Movement Speed for 2 seconds, then sacrifice 40% of my maximum health to trigger a powerful explosion. Enemies caught in the explosion take 850% Light Damage and are Stunned for 2.5 seconds. If already dead or killed by the sacrifice, Explosion Damage is increased by 150%.

LightMeleeHardCC
Epic
Blood Harvest

Blood Harvest

12.5s

Attacks leave a Mark on the enemy that can stack infinitely. Cast this Memory to detonate all Marks you've applied, dealing 100% damage and reducing Movement Speed by 60% for 1.5 seconds. The detonation damage increases by 25% per additional stack, and if an enemy dies from this explosion, restore 20% Health.

HealAttack
Epic
Mass Cleanse

Mass Cleanse

10s

Cleanses the target location, dealing 300% Light damage to enemies and granting Unstoppable to allies for 1.5 seconds while removing most debuffs. Allies are healed for 80% Health for each elemental effect removed from them.

LightHeal
Epic
Mystic Dagger

Mystic Dagger

6s

Throws a Mystic Dagger that deals 350% damage to the first target hit and triggers attack effects. When the Dagger hits an enemy, reduces the cooldown of all Memories by 1 seconds.

Attack
Epic
Undo

Undo

12s

Reduces the cooldown of the last used Memory by 5.5 seconds. The next Memory cast within 8 seconds is empowered, dealing an additional 160% damage when it first hits an enemy.

Epic
Searing Charge

Searing Charge

9s

Quickly slash through enemies with a flaming sword, dealing 60% Fire damage and an additional 240% Fire damage. Damage and range scale with Movement Speed. If an enemy is killed by this damage, the cooldown is reset.

FireMobility
Epic
Shadow Volley

Shadow Volley

10s

Channels for 1.3 seconds to fire 7 Shadow Volleys, each dealing 60% Dark damage to the first enemy hit. Channel time is reduced by your Attack Speed, and the number of projectiles increases with your Critical Strike Chance.

Dark
Epic
Cutthroat

Cutthroat

7s

After 0.5 seconds, slash forward with a blade of darkness, dealing 65% Dark damage to enemies. Enemies hit by the outer edge instead take 250% Dark damage, trigger 50% attack effects, and heal you for 8% of your missing Health for each enemy hit. For each enemy hit by the outer edge, reduce the cooldown by 20%.

DarkHeal
Epic
Stygian Rush

Stygian Rush

11s

Hold to charge darkness in your hands. When fully charged, dash forward and strike the first enemy hit and all nearby enemies. Enemies take 100%-500% Dark damage based on charge time and are stunned for 1 seconds. Charging for 1.2 seconds maximizes the dash's distance and damage.

DarkMeleeHardCCAttack+1
Epic
Umbral Edge

Umbral Edge

10s

For 7 seconds, imbues your weapon with the power of darkness, increasing Critical Strike Chance by 20% and dealing 52% additional Dark damage on attack. Melee Travelers deal 25% increased additional damage.

DarkAttack
Epic
Vile Strike

Vile Strike

6s

Briefly vanish, then reappear at the target location, slashing enemies for 200% Dark damage, stunning them for 1 seconds, and triggering attack effects. Damage is increased by 50% against enemies below 50% Health.

DarkMeleeHardCCMobility
Epic
Winter Dive

Winter Dive

12s

Leaps high into the air, enveloped in winter's power, and crashes down on the target location, dealing 340% Cold damage to all enemies and stunning them for 1.5 seconds.

ColdHardCCMobility
Legendary
Blizzard

Blizzard

14.5s

Summons a Blizzard in the target area 4 times every 0.7 seconds, dealing 180% Cold damage to enemies and granting allies a 60% Barrier that fades over 3.5 seconds.

ColdShield
Legendary
Butcher's Strike

Butcher's Strike

8s

Swing a blade forward, dealing 200% damage to enemies and reducing their Movement Speed by 30% for 2 seconds. If an enemy hit by the blade dies within 3 seconds, they drop Meat. Collecting Meat restores 25% Health and permanently increases the damage of Butcher's Strike by 1%.

MeleeHeal
Legendary
Coin Explosion

Coin Explosion

5s

Throws a Coin at the cost of 1% of your current Gold. The Coin explodes upon hitting the first enemy, dealing 150% Light damage to enemies and stunning them for 1 seconds. After the explosion, there's a 50% chance for the explosion damage to permanently double, but also a 50% chance to lose all accumulated increases.

Light
Legendary
Radiant Explosion

Radiant Explosion

13s

Target an ally or enemy to create a Radiant Explosion at their location after 1.5 seconds. The explosion deals 400% Light damage to nearby enemies and stuns them for 1 seconds. If an enemy is killed by the explosion, the explosion repeats.

LightHardCC
Legendary
Mental Corruption

Mental Corruption

16s

Corrupts the minds of the target and those around them, dealing 200% Dark damage and 60% Dark damage every 0.5 seconds until death.

Dark
Legendary
Arrow Storm

Arrow Storm

11s

For 6 seconds, increase Attack Speed by 15% and Movement Speed by 10%. During this time, each attack fires 3 arrows. Each arrow deals 35% damage, and the first arrow triggers attack effects.

Attack
Legendary
Pyrana's Fireball

Pyrana's Fireball

11s

Transforms into a fast-moving Fireball for 3 seconds, gaining 50 Armor and immunity to Fire damage. Each time you hit an enemy, deals 220% Fire damage and extends the transformation by 0.2 seconds, up to a maximum of 3 seconds.

FireMeleeMobility
Legendary
Spectral Bullet

Spectral Bullet

6s

Fires a Spectral Bullet at the target enemy, dealing 300% damage and triggering attack effects. If this damage kills an enemy, gain 5 Dream Dust.

Attack
Character
Heavy Strike

Heavy Strike

4s2 charges

Gain a Barrier equal to 10% of Maximum Health for 1.5 seconds and dash forward. If you collide with an enemy, the dash ends early, dealing 15% of your Maximum Health as damage to enemies and knocking them back.

ShieldMobility
VesperMovement
Character
Dreamy Waltz

Dreamy Waltz

3.7s2 charges

Move quickly to dodge enemy attacks. After dodging, release a dreamy wave that grants all nearby allies except yourself a Barrier equal to 8% of their Maximum Health and increases their Attack Speed by 15% for 3 seconds. Effects are increased by 100% for summons.

Mobility
NachiaMovement
Character
Swift Steps

Swift Steps

3.25s2 charges

Move swiftly to dodge enemy attacks.

Mobility
MistMovement
Character
Feathery Dash

Feathery Dash

3.25s2 charges

Move swiftly to dodge enemy attacks.

Mobility
AurenaMovement
Character
Flash Step

Flash Step

3s2 charges

Move swiftly to dodge enemy attacks.

Mobility
HuskMovement
Character
Flicker

Flicker

3.2s

Teleport quickly to dodge enemy attacks. Can be used even when unable to use Memories.

Mobility
YubarMovement
Character
Nimble Dodge

Nimble Dodge

3.3s2 charges

Move swiftly to dodge enemy attacks.

Mobility
LacertaMovement
Character
Distorting Sprint

Distorting Sprint

3.5s2 charges

Quickly dash a short distance to dodge enemy attacks, then increase Movement Speed by 75% and Attack Speed by 100% for 1 seconds.

Mobility
BismuthMovement
Character
Cruel Sun

Cruel Sun

6.5s

Hold the cast key to focus the sun's power into your hammer. Once fully charged, slam the ground to deal 100%-350% Fire damage to enemies and stun them for 0.5-1.5 seconds. While channeling, you can't move but become Unstoppable and gain 60 Armor.

FireMeleeHardCC
VesperQ
Character
Discipline

Discipline

7s

Dash toward the target and slam your hammer, dealing 110% Light damage to enemies and triggering 50% attack effects. Each time you attack an enemy, the cooldown is reduced by 8%.

LightAttackMobility
VesperQ
Character
Ether's Influence

Ether's Influence

9.5s

Launch Ether that moves forward and returns, dealing 160% Light damage to enemies. Reactivate to cause Ether to explode, dealing 180% Light damage and rooting enemies for 3 seconds.

LightHardCC
YubarQ
Character
Flèche

Flèche

12s3 charges

Dash toward the target, dealing 140% damage, immediately performing a basic attack, and temporarily increasing Mist's Movement Speed. If this damage kills the target, restore 15 Health and reduce the cooldown by 15%. Charges are fully restored at once.

LightHealAttackMobility
MistQ
Character
Golden Explosion

Golden Explosion

250ms

Create a Golden Explosion forward that deals 110% Light damage to enemies and restores 28% Health to allies. When hitting a single target, this explosion's damage or healing is increased by 100%. Upon casting, gain stacks of Wither for 3.5 seconds and sacrifice 5% of your Maximum Health. Each Wither stack increases the explosion's damage and healing by 100%, but also increases the Health sacrificed by 7% of your Maximum Health.

LightMeleeHeal
AurenaQ
Character
Hand Cannon

Hand Cannon

5.5s

Shoot a blazing bullet that pushes you backward, dealing 80% Fire damage to enemies in front. Nearby enemies that are hit instead take 180% Fire damage and are knocked back.

FireMeleeHardCC
LacertaQ
Character
Incendiary Rounds

Incendiary Rounds

7.5s

The next 4 basic attacks are 60% faster and deal an additional 100% Fire damage, briefly increasing Lacerta's Movement Speed.

FireAttackMobility
LacertaQ
Character
Laceration

Laceration

7.5s

Each basic attack alternates Laceration's form between Red Form and Blue Form. When this skill is cast, it unleashes a different effect depending on the current form. Red Form: Dash a short distance, slashing enemies in a narrow area for 155% Dark damage and triggering attack effects. When you hit an enemy for the first time, reduce cooldown by 35% seconds. Blue Form: Leap into the air to become briefly Invulnerable, then swing your blade to deal 200% Dark damage and trigger attack effects to all nearby enemies.

MeleeAttackMobility
HuskQ
Character
Lunge

Lunge

7s

Dash forward and thrust your saber toward the nearest enemy. Triggers attack effects and deals 200% damage to all enemies hit by the saber. Each time Astrid's Masterpiece triggers, reduce this Memory's cooldown by 0.5 seconds.

MeleeAttackMobility
MistQ
Character
Moonlight Pact

Moonlight Pact

11s

Fenrir leaps to the target location, slashing enemies for 200% damage and stunning them for 0.5 seconds. For each enemy hit, Fenrir heals for 8% of his Maximum Health. Each time Fenrir attacks, the cooldown of this ability is reduced by 1 seconds. Passive Effect: Summons Fenrir the Werewolf, who follows Nachia. Fenrir has 350 Health and 40 Armor, claws enemies for 130% damage, and triggers 50% attack effects.

HardCCAttackSummon
NachiaQ
Character
Reduction

Reduction

4s

Sacrifice 10% of your Maximum Health to throw thin Gold Shards forward 3 times. The Gold Shards pierce through targets, dealing 95% damage to enemies hit and healing allies for 18%.

Heal
AurenaQ
Character
Supernova

Supernova

8s

Creates an expanding star at the target location that slows enemies, then channels for up to 3 seconds. You can't attack or use Memories while channeling. Reactivating Supernova detonates the star, dealing 200% Light damage to enemies. The explosion becomes more powerful with charge time, increasing damage up to 225% after 1.3 seconds.

Light
YubarQ
Character
Sylvan Call

Sylvan Call

9s2 charges

Summon a Leaf Hound that follows Nachia at the target location, dealing 130% damage to enemies and stunning them for 0.4 seconds. The Leaf Hound has 140 Health and 40 Armor, remains on the battlefield for up to 25 seconds, and claws enemies to deal 60% damage. You can have up to 5 Leaf Hounds summoned at once.

HardCCAttackSummon
NachiaQ
Character
Distorted Mind

Distorted Mind

8s

Hold to charge a volley of psychic arrows. Release to rain 1~4 psychic arrows on nearby enemies, based on charge time. Each psychic arrow deals 150% Dark damage to enemies in a small area.

LightHardCC
BismuthQR
Character
Tales of Hellfire

Tales of Hellfire

5s

Creates a ring of flames around you for 3 seconds. Enemies touching the flame ring take 250% Fire damage per second.

Fire
BismuthQR
Character
Pure Soul

Pure Soul

7s

Fires 3 soul missiles at nearby enemies. Each missile explodes, dealing 120% Light Damage to enemies and slowing their Movement Speed by 60% for 1 seconds.

Light
BismuthQR
Character
Valiant Heart

Valiant Heart

4.5s2 charges

Swing a magical sword at the nearest enemies, dealing 300% damage and slightly knocking them back. When the sword hits an enemy, Bismuth's Movement Speed increases by 15% for 1 seconds.

MeleeHardCC
BismuthQR
Character
Annihilation Stance

Annihilation Stance

100s

Envelop your blade with destructive Sword Energy for 10 seconds. While this is active, you cannot cast Memories, but your Attack Damage increases by 30%, your Attack Range is increased, and each basic attack fires Sword Energy that deals 400% Dark damage to enemies. You can perform 1.5 basic attacks per second while this effect is active, and this rate is not affected by other Attack Speed effects.

MeleeAttack
HuskR
ULTIMATE
Rare
Black Arbalest

Black Arbalest

11s

Fires an arbalest bolt that pierces through enemies, dealing 250% Dark damage, knocking them back, and triggering attack effects. Each time an enemy is pierced, the damage dealt to the next enemy increases by 35%.

DarkHardCCAttack
Rare
Bone Crusher

Bone Crusher

12s

Become Unstoppable and dash forward until hitting a wall. Deal 135% damage to enemies you hit and drag them along. Upon hitting a wall, unleash a shockwave that deals 300% damage and stuns for 1.5 seconds. Gain a Barrier equal to 10% of your Maximum Health, which disappears 1 seconds after the dash ends.

MeleeHardCCShieldMobility
Character
Cataclysm

Cataclysm

80s

Gain a Barrier of 150% and increase Ability Power by 30% for 12 seconds. During this time, Cataclysm can be reactivated up to 3 times to drop meteors at target locations. Meteors briefly stun enemies and deal 250% Light damage.

LightHardCCShield
YubarR
ULTIMATE
Character
Chain Reaction

Chain Reaction

100s

Inscribe a Dismantle Sigil at the target location that lasts for 6 seconds. Enemies inside the sigil take 150% damage per second, and allies inside heal for 44% Health per second for each enemy inside. When hitting a boss, damage and healing are increased by 200%.

LightHeal
AurenaR
ULTIMATE
Rare
Chomp

Chomp

6s

Bites the target enemy, dealing 370% damage and restoring 75% Health.

HealMobility
Character
Dangerous Theory

Dangerous Theory

7.5s

Dash forward and empower your next basic attack. This basic attack becomes a critical strike, deals 125% additional damage, and knocks back the target. If your current Health is below 60% when casting Dangerous Theory, the additional damage increases by 100%, the cooldown is reduced by 25%, and you restore 67% Health for each enemy hit. Against bosses, additional damage and healing increase by 100%.

MeleeHealAttackMobility
AurenaR
Rare
Flaming Whip

Flaming Whip

4.5s

Swings a flaming whip, dealing 200% Fire damage to enemies in front and briefly reducing their Movement Speed. Casting a Memory other than Flaming Whip resets the whip's cooldown.

Fire
Rare
Frostbite

Frostbite

6.5s

Your next 2 attacks are faster and empowered. The first attack deals 50% additional Cold damage and grants you a 110% Barrier that lasts for 2 seconds. The second attack deals 180% additional Cold damage.

ColdShieldAttack
Rare
Glacial Hammer

Glacial Hammer

9s

Slam a hammer of ice in front of you, dealing 220% Cold damage to enemies and pulling them towards your location. Enemies hit directly at the center of the hammer take 385% Cold damage instead.

ColdMeleeHardCC
Rare
Great Frost Sword

Great Frost Sword

11s

Summon and swing a great frost sword, dealing 200% Cold damage to enemies in front and knocking them back. If it hits a single target, damage is increased by 200%.

ColdMeleeHardCC
Rare
Ignite

Ignite

10s3 charges

Deals 115% Fire damage to the target. If the target is already burning, damage is increased by 50% and deals Area damage. Charges are fully restored at once.

Fire
Rare
Immolation

Immolation

9s

Ignite your body, sacrificing 12% of your current Health over 3.5 seconds. While burning, your Movement Speed increases by 20% and you deal 165% Fire damage per second to nearby enemies.

FireMeleeMobility
Rare
Battle Cry

Battle Cry

7s

Inspires all nearby allies for 4 seconds. Inspired allies gain a 10% increase to Attack Speed and deal 13% additional damage on attack. You receive 200% of the effect.

Rare
Lightning Dance

Lightning Dance

13s

Briefly transform into an Invulnerable lightning that bounces between the target and nearby enemies, dealing 120% Light damage. Can bounce up to 4 times. Attacking reduces this Memory's cooldown by 5%.

LightMeleeAttackMobility
Character
Nature's Whisper

Nature's Whisper

8s

Command all of Nachia's summons to move to the target location or attack the target enemy. Increases Attack Speed of Nachia and all her summons by 18% for 3 seconds.

NachiaR
Rare
Orb of Light

Orb of Light

8s

Launch an Orb of Light forward, dealing 200% Light damage to enemies. If the Orb of Light hits an enemy, a Flame of Life returns, restoring allies it touches for 25% Health for each enemy hit. If it hits a boss, healing is increased by 75%.

LightHeal
Character
Parry

Parry

10s

Parry the first incoming damage from the front within 0.6 seconds, dealing damage to up to 5 enemies. Enemies hit take 360% damage, are stunned, and the Astrid's Masterpiece effect resets. Successfully parrying makes you briefly immune to all damage and reduces Parry's cooldown by 50%.

MeleeHardCC
MistR
Rare
Pillar of Flame

Pillar of Flame

11s

Summons a pillar of fire at the target location, immediately dealing 250% Fire damage to all enemies within the area, then deals 275% Fire damage over 2.4 seconds.

Fire
Character
Precision Shot

Precision Shot

10s

Hold the cast key to enter an aiming stance. After aiming, release to fire a penetrating round that deals 150%-800% damage to all enemies hit and stuns them for 0.5-2.5 seconds, based on how long you aimed. Holding the stance for 1 seconds maximizes range, stun duration, and damage.

HardCC
LacertaR
Character
Quick Draw

Quick Draw

14s2 charges

Rapidly fire 3 piercing shots that deal 120% damage to up to 3 enemies.

LacertaR
Rare
Repulsive Shield

Repulsive Shield

9s

Blocks damage from enemies in front for 1.9 seconds. Each time damage is blocked, deals 240% damage to up to 4 enemies in front.

Character
El's Sanctuary

El's Sanctuary

120s

Vesper blesses the surrounding ground for 10 seconds, dealing 500% Light damage to nearby enemies and granting allies a 200% Barrier that lasts for 4 seconds. Allies on the blessed ground gain 18 Armor and 20% Attack Speed. Vesper himself receives 200% of the effect and becomes Unstoppable while under the effect.

LightMeleeShield
VesperR
ULTIMATE
Rare
Scattershot

Scattershot

8s

Fires 5 dark bullets that spread out in front. Each bullet deals 100% Dark damage and triggers 50% attack effects.

DarkMeleeAttack
Character
Serpent's Blessing

Serpent's Blessing

80s

Grants Serpent's Blessing to Nachia and the target ally for 12 seconds. This blessing grants 55 Armor and increases Attack Speed by 25%. Whenever the blessed target performs a basic attack, they restore 2.5% of their Maximum Health, and their attack target takes 100% damage and is stunned for 0.5 seconds. If the blessed target is a summon, it restores 25% of its Maximum Health.

HardCCHealShieldAttack
NachiaR
ULTIMATE
Rare
Shadow Overdrive

Shadow Overdrive

10s

Channels for 0.7 seconds to increase Movement Speed by 30%. After channeling, launches 5 homing missiles that deal 50% Dark damage to random nearby enemies and grants you 20% increased Attack Speed for 3 seconds.

DarkMobility
Common
Shadow Walk

Shadow Walk

7.5s

Quickly dash forward and fire 3 dark shards at nearby enemies. Each shard deals 65% Dark damage and triggers 50% attack effects.

DarkAttackMobility
Rare
Lightning Strike

Lightning Strike

13s

After a brief delay, strike the area with lightning, dealing 400% Light damage to enemies and stunning them for 1 seconds. Has a 50% chance to set enemies on fire.

FireLightHardCC
Rare
Static Discharge

Static Discharge

8.5s

Hold to charge up static. When fully charged, detonate the static to deal 150%-600% Light damage to enemies, based on charge time, knocking them back and reducing their Movement Speed. Charging for 1 seconds maximizes the damage and area of effect.

LightMeleeHardCC
Character
Tranquility

Tranquility

12s

Yubar channels for 1 seconds to regain tranquility, becoming Invulnerable, with a 40% increase in Movement Speed, and reducing the cooldowns of all other Memories by 3.5 seconds.

LightMobility
YubarR
Character
Unbreakable Determination

Unbreakable Determination

70s

Resets the cooldown of Swift Steps and Astrid's Masterpiece, deals 400% damage to nearby enemies, and enters the awakened state for 12 seconds. While awakened, gains 25% Attack Speed and each attack triggers a lightning explosion, dealing 90% damage to the target and nearby enemies. When Astrid's Masterpiece triggers during the awakened state, recovers Health equal to 4% of your missing Health.

Heal
MistR
ULTIMATE
Unique
Beam of Balance

Beam of Balance

100s

Ascend for 8 seconds, becoming Invulnerable. During this time, control a slow-moving Beam of Balance that deals 350% damage per second to enemies and heals allies for 150% per second.

Heal
ULTIMATE
Unique
Burrow

Burrow

12s

Burrow underground, becoming Invulnerable for 2.5 seconds and increasing Movement Speed by 30%. Emerging knocks up and stuns nearby enemies for 1 seconds and deals 550% damage. Can be recast to end the effect early.

MeleeMobility
Unique
Her World

Her World

100s

Turn into a Black Hole for 7 seconds. All enemies are pulled towards the Black Hole, and enemies in contact with it take 500% Light damage per second. At the end of its duration, the Black Hole explodes, dealing 1,200% Light damage to all nearby enemies and stunning them for 2.5 seconds. In the Black Hole state, gain 120 Armor and become immune to death.

LightMeleeHardCC
ULTIMATE
Unique
Hysteria

Hysteria

15s

Embrace intense rage for 6 seconds, during which you can't cast other Memories. During this time, unleash continuous claw slashes that deal 100% Dark damage to enemies and restore your Health for 13%. If your Health is below 40%, healing is increased by 150%. Triggers attack effects on the first target hit. Slashes faster with higher Attack Speed.

DarkMeleeHardCCHeal+1
Unique
Shout of Oblivion

Shout of Oblivion

100s

Become Invulnerable briefly while channeling, then unleash a powerful cry forward, dealing 1,300% Dark damage to all enemies and stunning them for 3 seconds. This damage increases by 25% for each current Hunt Threat Level.

DarkHardCC
ULTIMATE
Unique
World Cracker

World Cracker

13s

Channels a powerful beam that deals 575% Light damage per second to all enemies it touches. You can't move while channeling, but can maintain it indefinitely until canceled.

Light